It is a system that can be proposed in any context where you want to increase the passageways and encourage the user to achieve specific goals.

Applied to a level path or slope, in nature or in the city, TECHline adds new functionality to activities that are proposed to the public.

The track, the descent and the circuit become active and interactive.
TECHline allows the passageway to be noted by the players by means of preset points: portals, obstacles and play equipment. The system attributes a score and generates a ranking by computing the performance of the participants.

Each traceable circuit can become the scenario for group competitions and "solo" players that compete against their own skills and competencies.

Personal skill wins, which can evolve into team play and combine the performance of individual “participants” who enjoy the common experience.
That of feeling like a protagonist in a video game, where quests must be completed to access the next levels.